

Gopal Krishnan
Founder and Chief Executive Officer of Ad2Pro
Business: Pre-press design and production services for print and online media publishers in an offshore model
Its main markets: US and UK
Whats makes it different: Speed, low cost, low-touch solution that offers high quality creative outputs with minimum investment and operational concerns
Customer base: Has 25 customers, including some of the top publishers in the world
Breakthrough: First order in June 2007, for just $924
Total income: Close to $10 million

Tapaas Chakravarti
Chairman, and CEO of DQ Entertainment
Business: Animation
Its main markets: Europe, US and rest(mainly Asia, Australia, New Zealand and others)
Whats makes it different: Diversified client base and a low-risk model
Customer base: Three in the first year, 2002-03. A little over 100 today, including Disney

Tilak Shetty and Munjal Shroff
Shetty is Co-founder and CEO of the firm and Shroff is Chief Operating Officer
Business: Creating original animated content that entertains, educates and engages the audiences
Its main markets: US, Europe and rest(Asia and others)
Whats makes it different: Create intellectual property, or IP, by coming up with an idea, writing the script, developing the story board and screen play and finally doing the animation
Customer base: Several TV and mobile networks across the US and Europe
Breakthrough: In 2005

Arun and Sonal Baid
Business: Making fabrics, yarns and textiles using a herbal dyeing process where no chemicals are used at any stage
Main markets: US, Europe, Japan and Australia
Whats makes it different: Patented herbal dyeing process certified by Global Organic Textile Standard (GOTS)
Customer base: 500, talking to a US fashion brand for co-branding
Breakthrough: In 2004
Total income: $900,000 in 2009-10

Akkshay Mehta
Managing Director of health products company Mission Vivacare
Business: Exports pharmaceutical and nutraceutical products
Its main markets: US,Africa, Europe and others.
Whats makes it different: Innovative formulas, strong branding and aggressive pricing
Customer base: Products are sold in pharmacies in most developing countries and in health food stores in the US and other countries
Breakthrough: Third quarter of 1992 of just $15,000
Total income: Rs 305 crore for the year ended June 30, 2010

Manish Sinha
Founder
Business: The product helps clients globally in deriving actionable intelligence from masses of patent data
Main markets: US, Europe, Asia Pacific and domestic%
Whats makes it different: Its flagship product stands out with core algorithms, which go deep into the text and bring out relevant insights. And it is
customisable
Customer base: Research & Development and legal patent professionals
Breakthrough: In 2007
Total income: Not disclosed

Kumar Patel
Business: Exporting cut roses
Its main markets: Japan, Europe, Australia, New Zealand
Whats makes it different: Has a strong focus on quality owing to which their roses are sold and respected as an Indian brand
Customer base: 30
Breakthrough: 20,000 cut roses in April 2004
Total income: $900,000

Neil Sequeira
Founder
Its main markets: US, Asia and Europe
Whats makes it different: Builds and manages a content ecosystem for social media marketing
Customer base: Diverse sectors, from apparel makers and investment banking companies to a spiritual magazine
Breakthrough: In 2009
Total income: Rs 25 lakh

Bimal Thakkar
Managing Director of ADF Foods
Business: Exports & retails pickles, ready-to-eat & frozen foods & snacks under popular brands such as Ashoka, Camel, Aeroplane, Khansama and Truly Indian
Its main markets: US, Canada, Europe, West Asia, Asia Pacific and India
Whats makes it different: First to offer options such as ready-to-eat whole-wheat parathas and Indian pickles in virgin olive.
Customer base: Present in ethnic stores as well as in major retailers.
Breakthrough: Mid 1960s under Camel brand to West Asia, Ashoka brand in late Eighties to the US

Deepan Chakravarthy
Business: Social gaming
Its main markets: Asia Pacific and Central American gamers
What makes it different: Speed of game development, focus on puzzle and trivia gaming
Customer base: 100,000 active users a month, 1.5 million in total
Breakthrough: Online Sudoku, which got 2,000 users